Stuck on clash of critters stage 6-20? You aren’t alone. For many players, this stage in the North Region represents a massive “wall” and a significant spike in difficulty. Whether you are struggling to survive the initial waves or the boss himself is wiping your front line, understanding how to beat level 6-20 clash of critters requires a mix of specific team synergy, precise positioning, and consistent evolution.
This comprehensive guide breaks down the mechanics of the fight, the best team compositions, and the pro tips you need to finally see that victory screen.
1. Analysis of Clash of Critters Stage 6-20
Before diving into team builds, you must understand the enemy. Stage 6-20 features the Yeti Zobo (Level 149) as the primary boss.
The Battle Flow
The clash of critters level 6 20 encounter begins with a massive wave of Zombos. These enemies don’t just walk toward you; they strike all your Tataris intermittently throughout the first phase of the battle. This means your backline units, which are usually safe, will take chip damage before the boss even arrives.
The Yeti Zobo arrives last and occupies the middle line. He moves in a straight path, alternating his attacks between the Tataris directly in front of him and those in your front row.
Enemy Elemental Types
The enemies in this stage are diverse, consisting of the following types:
- Lightning
- Rock
- Grass
- Water
- Leaf
Knowing these types is crucial because you must select the best counters to ensure your DPS (damage per second) is high enough to clear the board before your tanks buckle.
2. Best Team Compositions for Stage 6-20
When figuring out clash of critters how to beat 6 20, your “Line-up” is the most important factor. Players have found two primary formations that yield the most consistent results.
Line-up #1: The Meta Standard
This is widely considered the best team for clearing this stage. It focuses on a balanced mix of heavy tanks and high-tier DPS.
- Frontline (Tanks/Defenders): Cobbledon, Waddledo, Electroar, and Stalkerix.
- Midline (Utility/DPS): Turtuff, Capypapa, Zapooch, and Ignisnap.
- Backline (High DPS/Support): Frugatoad, Mantoundra, Voltfawn, and Sparkit.
Line-up #2: The High-Utility Alternative
If you are missing some of the units above, this alternative formation utilizes different synergies to achieve the same goal.
- Frontline: Snoozebo, Swaystroll, and Pyrohound.
- Midline: Turtuff, Mantoundra, Zapooch, and Ignisnap.
- Backline: Rockfu, Sealing, Surgehoof, and Fumekit.
The Importance of an “Electric Lane”
Seasoned players suggest that the key to taking down the Yeti is having a dedicated electric lane. Because the boss deals massive Area of Effect (AoE) damage that causes bleeding, your electric units need to be protected and buffed to deal maximum damage quickly.
3. Positioning and Grid Strategy
Even with the right units, poor placement can lead to a quick defeat. To master how to beat level 6-20 clash of critters, you must place your Tataris on the grid with intention.
- Tanks in Front: Always place your Tanks and Protectors on the Frontline. They are essential for soaking up the brunt of the Yeti’s damage and protecting your more fragile units.
- Protect the Left Lane: A common complaint for this stage is that the leftmost lane dies regardless of the strategy. Pro-tip: Try putting Goonbug in your lineup (use the redemption code “goonbug” if you don’t have it) or place Ivysaur in front of the Boar to stabilize that side.
- Spacing for Healing: Some players suggest moving all units back and using the bunny (Voltfawn) for centralized healing. Voltfawn is exceptionally strong for survival if you find your units dying too early.
4. The “Firedog” (Ashlarva) Dilemma
One of the biggest frustrations for players on clash of critters stage 6-20 is the feeling that they need the “Firedog” (often called Pyropup or Ashlarva) to win. Many solutions for this level rely on Ashlarva’s fire-based tanking and healing.
However, it is possible to win without him. Players have reported success by substituting Ashlarva with Tigger (the fire tiger) as a tank, paired with a fire pig behind him to provide shields. If your fire lane keeps dying, focusing on healing and alternative shields is the best way to compensate for a missing Firedog.
5. Evolution: The Secret to Long-Term Success
If your strategy is perfect but you still can’t clear the stage, you likely need to power up your Tataris through evolution.
T1 to T2 Priority
In the early game, your goal should be to get at least 15 Tataris to T2 evolution. This is the number required to field a full team for main story progression. Evolution is vital because it often unlocks new abilities. For example:
- Ashlarva (T1 to T2): Transforms from a basic damage dealer into a buffer that provides attack boosts.
- Seal: At T2, it applies the Weak debuff, which reduces the damage enemies deal, allowing your team to survive longer.
The T3 “Game Changers”
As you move toward mid-game, focus on “Game Changer” units for T3 evolution.
- Monkey: At T3, Monkey can damage three lanes instead of just one.
- Butterfly: This unit becomes a premier controller at T3, allowing adjacent units to spread CC (crowd control) effects like Sleep.
- Mantis: At T3, Mantis can often solo a lane by inflicting Fragile debuffs and dealing heavy AoE damage.
6. Utilizing Events and Resources
To get the materials needed for these evolutions, you must participate in in-game events like the Clash of Critters Cozy Farm.
The Cozy Farm Strategy
The Cozy Farm is a pinball-style event that lets you harvest fruit to feed other players’ Tataris in exchange for coins, candies, and capsules.
- Weight Matters: The weight of the fruit, not its rarity, determines the number of coins you earn. Use fertiliser to increase fruit weight.
- The “Whale” Strategy: Visit the farms of advanced players (“whales”) and feed their high-level Tataris to maximize your coin earnings.
- Evolution Requirements: Some Tataris, like Surgehoof, actually require participation in the Cozy Farm or Treasure Hunt to evolve.
Redemption Codes
Don’t forget to use active codes to get a head start on resources. These often provide free recruitment balls and pinballs.
- goonbug (Provides a free Goonbug)
- hellotatari
- Weeklygift
7. Pro Tips for Beating 6-20
Here is a summary of the most effective strategies for clash of critters how to beat 6 20:
- Prioritize Healing: The Yeti’s AoE damage and bleeding effect are the primary run-killers. Ensure you have a high-level healer like Voltfawn or Cheerling.
- Manual Placement: Avoid the “quick deploy” button for this stage. Manually place your tanks in the front row and your best DPS in the midline and backline.
- Dojo Buffs: If you are still failing, focus on the Badge Dojo. Unlocking Dojo 2 provides significant percentage buffs to your team’s stats, which can be the edge you need.
- Trial and Error: Story stages do not cost energy to play. If one formation fails, don’t be afraid to tweak your grid and try again immediately.
By following these clash of critters stage 6-20 tips and focusing on your unit evolutions, you will be able to overcome the Yeti Zobo and move on to the rest of the North Region. Work on your electric lane, keep your healers active, and don’t neglect your Dojo buffs! Good luck, and enjoy the climb to level 7-0 and beyond!
