In this new and updated Magikarp Jump events guide we have included detailed information about every single event in the game. We had previously released an event guide but after that some new events were added to the game after updates so we had to create this new updated guide which includes all the events available in the game.
Magikarp Jump Events
There are numerous events in magikarp jump, which are also called random encounters. Some random encounters can be triggered on demand while most of them trigger themselves randomly. They usually appear after training sessions or league matches. However, the thing is that there is a specific requirement to unlock each event. The requirement for some events can be known by looking at the event dex but most events will show a question mark like this “???” which creates a mystery as to how to unlock and trigger that specific event.
When you encounter an event you will face a situation and will be provided two choices. The choice that you make will decide whether that event was good or bad for you because on making the right choice you might get JP boost, training points refill, free coins or diamonds etc. while if you make incorrect choice then you might lose some JP or even lose your Magikarp and will have to start with a new one. If you decide to not take the risk in an event and leave, then you will always earn a small amount of JP.
In the magikarp jump events guide below you can learn exactly how to trigger every single event and what happens in each event when they appear. You can also click on many of the below events main title to learn more about that specific event in more detail. So let’s check it out!
Event 1 (Old Rod)
In this event your magikarp will find some fruits under the water. You will need to decide if you want to approach it or not. The right choice can give you lots of JP but the wrong choice will get some of your Jump Power deducted. You can encounter this event after finishing the Fast League.
Event 2 (Nugget)
This is an event where you are not provided any choices. You will just be rewarded with some coins. The number of coins will depend upon your current Trainer Rank.
This is a medium risk event where you will find a pokeball lying on the road and you have a choice if you want to open it or not. If you get lucky then you might find treasure inside it which will give you lots of coins however there is also a risk of finding a Voltorb in it which will explore right away and you will lose your Magikarp. If you don’t open it then you will earn some JP. This event gets activated after beating the Quick League.
Event 4 (Our Eyes Met)
In this event you will come around a strange man and you will have to decide if you want to look into his eyes or exit without doing so. If you accept the challenge then you will have to battle with him, in which if you lose, then you lose some JP but if you got lucky then you might earn a support candy. You need to beat the Heal League to unlock this event.
This is one of the most risky as well as the most rewarding event. In this event you will find a tree with berries on it and you have to decide if you want to jump to take that berry or want to leave that place. If you get successful then you will earn a huge amount of JP but if you are unlucky then a Pidgeotto will snatch and run away with your magikarp when it tries to jump to catch the berry. Requirements – Beat the Friend League
Event 6 (Idol Riches)
This is a simple event with no inputs required from you. Here the Mayor will come to give you a Training Soda as a reward. Using this training soda you can do 1 more training session anytime you want. Finish the Heavy League to get this random encounter.
Event 7 (Massage a Karp)
In this event the Mayor will give your Karp a massage and encourage it. This will give you some JP or a training soda. No choice making is required in this event.
Event 8 (Everyone’s Hero)
In this event one of your fan will come to you and ask for some words of encouragement which will give you some JP or a training soda.
Event 9 (Roddy Tackle)
This is a simple event which earns you some free coins. A fisherman will come to reward you these coins. No risky surprises here. You can meet him after beating the Quick League.
Event 10 (Unsinkable Magikarp)
This event might trigger after you lose. Here a fan will come and encourage you which will raise your JP or give you a training session attempt.
Event 11 (Go, Magikarp, Go!)
Another simple event where Mr. Yoso will come with a message from a fan accompanied by some free coins. You need to beat the Quick League in order to randomly encounter Mr. Yoso.
Event 12 (All That Glitters)
This is a medium risky event where you will find a mysterious glittering item in the ocean and you have to choose whether you want to investigate it or not. If you get lucky then you might get some coins or other items but if you are in a bad luck then you can also lose some of your existing JP. This event triggers randomly after beating the Friend League.
In this event you need to decide if you want to enter a special jump course. If you accept and win then you will earn JP while if you lose then you will get some of your coins deducted. Beat the Fast League to unlock this event.
In Mystery Drink event a scientist will come to you ask to test a new miracle drink. You have to decide if you want to drink it. If you get successful then you will earn training points but if you fail then you will lose some JP. You must finish the Great League to unlock this event.
Event 15 (Magikarp Adrift)
In this event Magikarp gets lost somewhere and now needs to find its way back to you. You need to decide if you want to stay there and wait or go ahead to find you. If you stay there then you will earn some JP while if you go on the search then you might earn even more JP or you also risk to lose some JP. Beat the Quick League to get this event.
This is an interesting event where you will Snorlax blocking your path while sleeping. Your Magikarp will go ahead to sleep on his belly and all your training points will get restored. To unlock this event you need to have Snorlax as support and must have finished the Quick League.
Event 17 (Tag Battle)
In this event a Pidgeotto will attack the Magikarp but Pikachu steps in and protects it. It will earn you some JP. Finish the Friend League and have Pikachu as a support to unlock this event.
Event 18 (Showing off Magikarp)
You can earn a free training point using this event where a fan will come to see the Magikarp Jump. Unlocks after beating the Luxury League.
Event 19 (Sage Advice)
This event randomly triggers after you lose lots of matches. Here another Magikarp will come and give you some advice which will earn you some JP. You must beat the Great League to get this event.
Event 20 (Trade for Gyarados)
A scientist will come to you and offer to trade your Magikarp for Gyarados. However, you won’t get to make any choices. You will automatically decline his offer and get some JP as a reward. Finish the Luxury League to unlock this interesting event.
Event 21 (Lost Luvdisc)
Here a Luvdisc will come to you and ask for your assistance which will earn you some free diamonds. You must finish the Fast League to get this event.
Event 22 (Easygoing Slowpoke)
When you go to training after losing a League match, a Slowpoke will appear to give you a LP Restore. You need to have Slowpoke as support and beat the Heavy League to unlock this event.
Event 23 (Watch and Learn)
This event will trigger after your training where a character will come and commend you on your training. This will give a 1 training regime. You need to finish the Fast League to unlock this event.
Event 24 (Slacker Magikarp)
In this event you will find your Magikarp is feeling weak and wants to skip training. You will have to decide if you want to scold or not. If it works then you might gain JP or a training point else you might lose some JP. Beat the Quick League to unlock it.
This is one of the most riskiest event in the game. So decide carefully if you want to play it or not. In this event a scientist will ask for your help in an experiment. As always, if you decline then you earn some JP but if you accept it and it works, then your Magikarp’s max level get increased by 1. However if you get unlucky then your Magikarp will evolve into a Gyarados which will make you lose it. You need to finish the Great League to get this event.
The Mayor Karp appears to give you various anecdotes and Magikarp. Beat the Great League to unlock this event.
Event 29 (Research Money)
In order to unlock this event, you need to beat the Heal League. After that this event might randomly trigger after winning a league battle in which Mayor Karp will come to give you some coins for raising various types of magikarps. You must have collected a good number of patterns in order to trigger this event.
Event 30 (The Fun Way Home)
In this event you will meet all your support pokemons together after a random training session. This will restore all your support pokemons’ skills. You must have completed the Ultra League and have unlocked Mudkip to unlock this event.
Event 31 (Cheap, Cheap)
This event unlocks after beating the Ultra League and triggers after a training session where a man comes and offers you a prize. If you accept the prize then you may either lose some coins or win a training soda.
Event 32 (Name Rater)
This particular event might trigger after a training session in which a name rater will appear to give you some diamonds.
Event 33 (Is It Feebas?)
You can randomly find a Feebas swimming in your pond. Make sure to locate it and tap on it to earn lots of JP instantly.
Event 34 (Food Fever)
In your pond you can randomly find a Manaphy swimming from one side to the other. Tapping on it will give you lots and lots of food instantly which can great boost your JP quite fast.
In this event you get to meet a ghost girl after the training session which earns you an increase in your max level. You can learn more about this event in our Magikarp Jump Ghost Girl post.
Event 36 (Hop, Skip & Whump!)
This is like a suicide event and is the only event that you can trigger on demand. To trigger this event you need to keep jumping above your pond continuously. Eventually a Pidgeotto will come flying and take away your Magikarp. This will make your Magikarp retire instantly.
This is a weird event where you will accidentally catch up a Dratini instead of a Magikarp while fishing. To trigger this event you will need to re-fish 4 times after you fish a magikarp. Although you will earn a Skill Restore about fishing Dratini with your fishing rod.
Event 38 (You Can Do It!)
This event appears after you lose 3 matches in a row. A Man of Mystery will then appear and will give you 3 LP restores.
Event 39 (Adios, Gyarados!)
This is another suicidal event which you can activate by continuously tapping on your Magikarp several times. You will then get a message that you have broken your Everstone. After that, when your Magikarp reaches level 20, it will evolve into a Gyarados and retire. This way you will lose your Magikarp and have to fish a new one.
Event 40 (Let’s Push It!)
By triggering this event you can earn a free skill restore, just by tapping on the Bronze Eevee in your Decorations list. Check out our Magikarp Jump Event 40 post for more details on how to correctly unlock this event.
So this was the latest magikarp jump events guide which includes every single event in the game along with new event numbers for various random encounters. Hope you liked this useful post and please make sure to share this post with your friends at whatsapp, facebook and twitter using the social media buttons below.